EFL Rewards
Building retention with exciting digital moments for football fans across the United Kingdom.
Client
English Football League & Sky
Role
Lead Product Designer

Project Timeline
2019 — 2022
Team
1 Product Manager · 4 iOS & Android Developers · 1 animator · EFL & Sky stakeholders
My role
Discovery, Data Analysis, interaction, visual, partner playbacks
What shipped
iOS & Android matchday app, available to fans of all 72 EFL clubs for 3 seasons.
Discovery & Scope
Kick off
The EFL approached us in 2018 looking to engage fans across all 72 clubs in their leagues — unique digital experiences and rewards that would lift brand perception across the UK. I ran initial discovery workshops covering Crazy 8s, a competitive market review, user personas, How-Might-We sessions, and matchday empathy mapping.

Early key insights
I ran a series of discovery interviews alongside the team to build a deep understanding of the challenges and opportunities — but more importantly, the general sentiment towards the EFL and how we could engage digitally with a diverse fan base.
Key insight 01
Match logbook
One fan we interviewed had kept his father's match logbook — every game attended, every goalscorer, even the weather that day.
Key insight 02
90%
of participants said they'd be interested in an offering that specifically rewarded matchday attendance — they felt undervalued by their club and the league.
Key insight 03
100%
discussed football with friends in person or digitally, but only 15% were interested in engaging more broadly on social media.
Social Listening & Discovery Interviews
A pre-match social listening sweep — match lineups, in-match reactions, post-match discussions, stadium travel chatter — gave us the language fans actually used. We then ran in-person interviews and focus groups with fans across the league to pinpoint the moments the app could drive engagement without hindering the matchday experience fans came for.
“…Johnson has to start today... and I'm predicitng 2-1 to Norwich…”
“…I think I've been to 50 away games in the last two seasons”
“…I pick my dad up every matchday 3 hours before kick-off and then we get the train into Nottingham”

Solution
Anchoring the app on the stadium moment
Everything had to defend its place around one matchday moment: a location-validated stadium check-in that earned fans rewards — tickets, experiences, signed merchandise — through our partner brands. Making this the spine of the product is the call I pushed hardest for in early playbacks. We rewarded fans for showing up to support their team.
Forming retention with the Hook Model
Push notifications nudged fans on the days they were heading to a match — a kick-off countdown, an opposition preview, and a reminder to check in once they reached the stadium.

A moment to remember
The 3D check-in moment was the payoff fans actually screenshotted and shared in their group chats. I art-directed it with our animator — celebratory, brand-led, and a shareable asset that completed our retention model.
Optimisation
Three months of data, then a focused sprint
Three months after launch I ran a data workshop with PM and engineering to analyse retention, funnel drop-off, and error codes. I then focused the next sprint on optimising the prize journeys — sharper location services, tighter content design, and a cleaner red route from check-in to reward. When COVID closed stadiums and football paused, the dashboard flat-lined. The brief became different: when matches resumed and fans returned, the app had to rebuild on the momentum of the previous seasons — not start over. The optimisations from that sprint did the heavy lifting, and engagement pushed past its pre-COVID peaks within weeks of the new fixtures kicking off.
Personalising for every fan
Club tribalism was baked into the UI. I designed a system that used colours, crests, and language per club so every fan felt like they were using their club's app, not a neutral EFL shell.

75,000
Monthly active users across all 72 clubs
7.5M
Location-validated stadium check-ins
22,000
Prizes given to fans via partner brands




Reflections
What I'd do differently
COVID hit in our third season, and we had to pivot to a stadium check-in experience that fans could use from home. It was a tough pivot to make, and we had to move fast to keep the fan experience engaging. We struggled due to the lack of prize redemption that was the USP of the Hook Model we'd built. If time allowed I would have loved to have built a more robust digital wallet for fans to store their rewards and use them when stadiums reopened.
Next project




